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Python Fundamentals Training for Non-Programmers

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This hands-on course is intended for those individuals with little or no software development experience. Starting with the most fundamental elements, this training evolves your skills to produce complete computer applications including the user interface, business logic and data access layers. During the course, attendees will write code using Python, one of the most popular modern languages and highly suitable for beginners. In addition, comparisons with other languages such as Java and C# will be discussed. Development techniques include requirements, design, code generation, testing and debugging. You gain all the pre-requisite skills necessary to carry on to more language-specific training appropriate for the type of applications needed by your organization be they data science, web development, embedded real-time systems or other.

4thdacad Exam available at the end of class.

Python Fundamentals Training for Non-Programmers Delivery Methods
After-Course Instructor Coaching
Hands-On Labs Included
Python Fundamentals Training for Non-Programmers Course Benefits
Demonstrate the fundamental aspects of modern programmingDesign and implement an application using PythonWrite cohesive object-oriented logic (classes and libraries)Leverage integrated development tools for code editing, execution, testing, and debuggingAccess data files to save and restore persistent informationDistinguish between Python and other languages such as C# or Java
Python Fundamentals Training for Non-Programmers Outline
Chapter 1 – Starting to Program
Principles of Programming
How computers solve problems
Language types and evolution
Procedural logic
Object Orientation
Bugs and other challenges
Syntax and Semantics
About Python
Statements and comments
Literals, Variables and Data Types
Collection Types
Expressions and Operators
Strings, Concatenation, and type conversion
Demo – accessing exercise computers and Py
Hands-On Exercise – First Python program using Py
Chapter 2 – Development Tools
Chapter 3 – Controlling Program Flow
Chapter 4 – Object-Oriented Programming
Chapter 5 – User Interfaces and Events
Chapter 6 – Input and Output
Chapter 7 – Other Languages and Code Quality
Chapter 8 – Course Summary

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